SET MATRIX NORMAL
This command will set the individual normal of a point within the matrix. The normal is a projected direction away from the vertex position that instructs the matrix how to take light for that point. You can use matrix normals to affect how the matrix is lit and at what strength. The matrix number and tile reference values should be integer values. The normal values should be real numbers.

SYNTAX
SET MATRIX NORMAL Matrix Number, X, Z, NormalX, NormalY, NormalZ

RELATED INFO
Matrix3D Commands
Glossary

EXAMPLE
Using Matrix Normals